Welcome
Welcome to H3LL. This page is for new members. It does not replace in-game chat; if you get stuck, write in H3LL chat.
Rules
The short list that applies to H3LL for now. This section changes when the alliance updates it.
- Donate to alliance technology every day.
- Join rallies and alliance events. If you cannot make it, say so beforehand.
- If you will be away for a few days, say so. Do not disappear quietly.
- Upgrade headquarters in the order on this page. If you are unsure, ask.
- Do not attack a member base or an unshielded resource tile on your own. Ask in chat first.
- Be respectful in chat. No insults and no spam.
- Low power, low contribution, and more than one day offline means you are removed from the alliance.
How to upgrade headquarters
Headquarters raises the hero level cap and the ceiling of the other buildings. Even if you have the resources, the upgrade does not open until the required building is finished. Time and the amounts of wood, food, zent, and steel are on the in-game upgrade screen; speedup bonuses change the time.
Watch for these
| What | When | What to do |
|---|---|---|
| Laboratory | From level 8 | Level 1 is enough for 8. From 9 to 31, keep it 1 level behind the target headquarters. Do not leave research idle either. |
| City wall | 4, then 12, 17, 22, 27, 32 | One of the longest required buildings. Queue it before its turn, or headquarters waits for days. |
| Three training camps | Rotating from level 10 | Do not let the assault, shooter, and motorcycle camps fall far behind each other. Finish the next one ahead of time. |
| Alliance center | 7, then the same cycle | Both a headquarters requirement and help capacity. Keep its level on the cycle. |
| Hospital | Headquarters 9 | Hospital 8 is required. It also cuts wounded losses in battle. You do not build it only for this upgrade. |
| Radar, military center, training camp | 5, 6, and 7 | The early wall. Radar 1, military center 5, training camp 6. You cannot reach 8 until these are done. |
| Steel | From level 31 | Wood and food are not enough. Start saving steel before level 30 finishes. |
Order: finish the required building, prepare the resources shown on the upgrade screen, then queue headquarters. The moment it finishes, move to the next required building, especially the city wall.
The rotation after level 10
From 9 to 31 the laboratory is always 1 level behind the target. The second building repeats every five steps, also 1 level behind the target. At 35 the shooter camp stays at 34; that is where the cycle lands on shooters.
| Target headquarters | Second building |
|---|---|
| 10, 15, 20, 25, 30, 35 | Shooter training camp |
| 11, 16, 21, 26, 31 | Motorcycle training camp |
| 12, 17, 22, 27, 32 | City wall |
| 13, 18, 23, 28, 33 | Alliance center |
| 14, 19, 24, 29, 34 | Assault training camp |
Required buildings, level by level
Levels 2 and 3 have no extra building. Yellow rows are the levels that include the city wall. The hero cap is the ceiling that opens when that headquarters finishes.
| Target | Upgrade first | Hero cap |
|---|---|---|
| 4 | City wall 3 | 20 |
| 5 | Radar 1, assault training camp 4 | 25 |
| 6 | Military center 5 | 30 |
| 7 | Alliance center 6, training camp 6 | 35 |
| 8 | Laboratory 1, assault training camp 7 | 40 |
| 9 | Laboratory 8, hospital 8 | 45 |
| 10 | Laboratory 9, shooter training camp 9 | 50 |
| 11 | Laboratory 10, motorcycle training camp 10 | 55 |
| 12 | Laboratory 11, city wall 11 | 60 |
| 13 | Laboratory 12, alliance center 12 | 65 |
| 14 | Laboratory 13, assault training camp 13 | 70 |
| 15 | Laboratory 14, shooter training camp 14 | 75 |
| 16 | Laboratory 15, motorcycle training camp 15 | 80 |
| 17 | Laboratory 16, city wall 16 | 85 |
| 18 | Laboratory 17, alliance center 17 | 90 |
| 19 | Laboratory 18, assault training camp 18 | 95 |
| 20 | Laboratory 19, shooter training camp 19 | 100 |
| 21 | Laboratory 20, motorcycle training camp 20 | 105 |
| 22 | Laboratory 21, city wall 21 | 110 |
| 23 | Laboratory 22, alliance center 22 | 115 |
| 24 | Laboratory 23, assault training camp 23 | 120 |
| 25 | Laboratory 24, shooter training camp 24 | 125 |
| 26 | Laboratory 25, motorcycle training camp 25 | 130 |
| 27 | Laboratory 26, city wall 26 | 135 |
| 28 | Laboratory 27, alliance center 27 | 140 |
| 29 | Laboratory 28, assault training camp 28 | 145 |
| 30 | Laboratory 29, shooter training camp 29 | 150 |
| 31 | Laboratory 30, motorcycle training camp 30Steel starts | 155 |
| 32 | City wall 31Steel | 160 |
| 33 | Alliance center 32Steel | 165 |
| 34 | Assault training camp 33Steel | 170 |
| 35 | Shooter training camp 34Steel | 175 |
Sources do not agree on whether the laboratory is counted separately from 32 to 35. Keep upgrading the laboratory in that range too. The requirement written on the screen comes before this table.