Welcome

Welcome to H3LL. This page is for new members. It does not replace in-game chat; if you get stuck, write in H3LL chat.

Rules

The short list that applies to H3LL for now. This section changes when the alliance updates it.

  1. Donate to alliance technology every day.
  2. Join rallies and alliance events. If you cannot make it, say so beforehand.
  3. If you will be away for a few days, say so. Do not disappear quietly.
  4. Upgrade headquarters in the order on this page. If you are unsure, ask.
  5. Do not attack a member base or an unshielded resource tile on your own. Ask in chat first.
  6. Be respectful in chat. No insults and no spam.
  7. Low power, low contribution, and more than one day offline means you are removed from the alliance.

How to upgrade headquarters

Headquarters raises the hero level cap and the ceiling of the other buildings. Even if you have the resources, the upgrade does not open until the required building is finished. Time and the amounts of wood, food, zent, and steel are on the in-game upgrade screen; speedup bonuses change the time.

Watch for these

What When What to do
Laboratory From level 8 Level 1 is enough for 8. From 9 to 31, keep it 1 level behind the target headquarters. Do not leave research idle either.
City wall 4, then 12, 17, 22, 27, 32 One of the longest required buildings. Queue it before its turn, or headquarters waits for days.
Three training camps Rotating from level 10 Do not let the assault, shooter, and motorcycle camps fall far behind each other. Finish the next one ahead of time.
Alliance center 7, then the same cycle Both a headquarters requirement and help capacity. Keep its level on the cycle.
Hospital Headquarters 9 Hospital 8 is required. It also cuts wounded losses in battle. You do not build it only for this upgrade.
Radar, military center, training camp 5, 6, and 7 The early wall. Radar 1, military center 5, training camp 6. You cannot reach 8 until these are done.
Steel From level 31 Wood and food are not enough. Start saving steel before level 30 finishes.

Order: finish the required building, prepare the resources shown on the upgrade screen, then queue headquarters. The moment it finishes, move to the next required building, especially the city wall.

The rotation after level 10

From 9 to 31 the laboratory is always 1 level behind the target. The second building repeats every five steps, also 1 level behind the target. At 35 the shooter camp stays at 34; that is where the cycle lands on shooters.

Target headquarters Second building
10, 15, 20, 25, 30, 35 Shooter training camp
11, 16, 21, 26, 31 Motorcycle training camp
12, 17, 22, 27, 32 City wall
13, 18, 23, 28, 33 Alliance center
14, 19, 24, 29, 34 Assault training camp

Required buildings, level by level

Levels 2 and 3 have no extra building. Yellow rows are the levels that include the city wall. The hero cap is the ceiling that opens when that headquarters finishes.

Target Upgrade first Hero cap
4 City wall 3 20
5 Radar 1, assault training camp 4 25
6 Military center 5 30
7 Alliance center 6, training camp 6 35
8 Laboratory 1, assault training camp 7 40
9 Laboratory 8, hospital 8 45
10 Laboratory 9, shooter training camp 9 50
11 Laboratory 10, motorcycle training camp 10 55
12 Laboratory 11, city wall 11 60
13 Laboratory 12, alliance center 12 65
14 Laboratory 13, assault training camp 13 70
15 Laboratory 14, shooter training camp 14 75
16 Laboratory 15, motorcycle training camp 15 80
17 Laboratory 16, city wall 16 85
18 Laboratory 17, alliance center 17 90
19 Laboratory 18, assault training camp 18 95
20 Laboratory 19, shooter training camp 19 100
21 Laboratory 20, motorcycle training camp 20 105
22 Laboratory 21, city wall 21 110
23 Laboratory 22, alliance center 22 115
24 Laboratory 23, assault training camp 23 120
25 Laboratory 24, shooter training camp 24 125
26 Laboratory 25, motorcycle training camp 25 130
27 Laboratory 26, city wall 26 135
28 Laboratory 27, alliance center 27 140
29 Laboratory 28, assault training camp 28 145
30 Laboratory 29, shooter training camp 29 150
31 Laboratory 30, motorcycle training camp 30Steel starts 155
32 City wall 31Steel 160
33 Alliance center 32Steel 165
34 Assault training camp 33Steel 170
35 Shooter training camp 34Steel 175

Sources do not agree on whether the laboratory is counted separately from 32 to 35. Keep upgrading the laboratory in that range too. The requirement written on the screen comes before this table.